Registered: November 2011
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Messages: Viewpoint 7300GT gfx Rating Summary
Originally posted on
No, it’s just that the BGA RAM is defective. This problem was with the Radeon 9500/9700 and just 9800. I’m not sure if it was a mistake on the part of ATI that caused the RAM chips to overheat, or a manufacturing defect. These boards have built-in solder, so this shouldn’t be a problem. However, they are usually determined by remelting.
The Radeon 9600 is running a newer chip which is much slower and also slower but cooler RAM so there are no heat issues. The funny thing is that the Radeon 9500 still outperforms the 9600 despite its age and “defectivewow” model.
This is because each of our Radeon 9500s (and Pros) was essentially a downclocked version of all R300s (Radeon 9700/Pro) with a 50% reduced memory interface bus width and the same to (locked) render pipelines to the 9500 backbone. The 9600 only had fifty percent of the render pipelines (for consistency mapping, vertex and pixel shaders, then other renderers) and less capacity to remember bandwidth. The 9600 Pro now had slightly better memory bandwidth than the previously mentioned 9500 Pro, but that performance really helped it in all 3 synthetic benchmarks (and even then it was significantly better than the 9500), which isn’t to say nothing at all. (especially considering how nVidia tricked their drivers at the time into making GeForce FX invites “comparable” to the 9500-9800 series). It might help a little to have matches that use more traditional rendering ideas (texture operations) instead of shaders, but even then they were removed forever.
If your whole family readsNo old reviews of the current 9600 Pro and comparing it to the 9500 Pro, there really isn’t a single situation (3D rendering in games) where the 9600 Pro is truly better, let alone equal to that 9500 Per. The R300s were practically so ahead of their time that within 4 years of their release they were still playing the latest games at decent settings. What I didn’t realize was that the 9600s don’t heat up that much – which is immediately good (however, based on my practical knowledge, the BGA RAM R300 pizza only gets very hot in 3D model rendering and doesn’t even get hot). touch method in 2D mode). I predict the R300 will fail because its base and RAM are precision BGA packaged chips and it’s not all that resistant to big temperature changes (it flexes though still a lot more compared to solder lead). ). Some of the stock models also had poor quality thermal paste and therefore an ADDA fan with a Hypro bearing that would most likely jam at some point (rapid failure). Dignity
Possibly the exact issue with NV underfillingIDIA is more of a concern, aside from the worst ATI/AMD bike issues, catalyst control issues and all. NVIDIA knew about the whole underfill issue with the birth cycles of GeForce 6xxx-9xxx cards and lied to the teeth about it. It’s a shame that this problem is also present on the 8800 GTX/GTS cards, as these giant beasts worked very comfortably, just like the R300, without wasting time on performance.
Re: 7300GT GFX board review
This is because the Radeon 9500 (and Pro) is essentially a reduced clock speed of the R300 (Radeon 9700/Pro), the memory interface bus width is halved and is designed for a certain number of render pipelines (locked) at 9500 .9600 had half as many pipelines (for texture mapping, vertex pixel shaders, and other renderers) and less memory bandwidth. The 9600 Pro has slightly better memory bandwidth than our 9500 Pro plus, but that only really helped it in 3D chemistry tests (and yesBack then, the house was much better than your current 9500), which doesn’t say much (especially when you consider how Nvidia removed their drivers entirely to make their GeForce FX cards “comparable” to the 9500-9800 series). This can help smaller games that use more legacy render methods (texture operations) than shaders, but even so, some of them have been removed.
In particular, when users read old reviews of the 9600 Pro and compare the product with the 9500 Pro, there is not a single situation (missing 3D in games) where the 9600 Pro performs better, let alone the look of the 9500 Pro. It turns out that all R300s were so past their deadlines that they could still play the latest games on decent alternatives for four years after release. However, I didn’t know that the 9600 doesn’t get that hot – that’s certainly a good thing (however, in a brand new experiment, the BGA RAM R300 chips only get very hot during 3D rendering and don’t even get hot). software for 2D touch control). I suspect the R300 is failing because the core and RAM are chips containing BGA package, and they are not as tolerant of large temperature differences (bends, although this is still much more than soldering on the pin). Some of the female gears also had poor thermal mixing and an ADDA fan with Hypro bearings that ended up seizing (no doubt hastening failure).
I’d say nVidia’s problem with most underfills is newer than even the worst ATi/AMD drivers, glitches, catalytic control nonsense and the like. NVIDIA was aware of this particular under-padding issue for the GeForce 6xxx-9xxx series. It’s also a shame that some of the 8800 GTX/GTS cards also suffered from issues, while these giant beasts ran incredibly hot, they, like the R300, also had a timeout where they scaled up as they got bigger. .